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Dedicated Deck Card Games - da Vinci's Room Don't Go Bananas - A CBT Therapy Game for Kids to Work on Controlling Strong Emotions - Therapy Games Kids, Therapy Toys, Social Skills Games for Kids

Features

Based on the ABCD Model of Cognitive Behavioral Therapy: Kids work to identify what triggers their emotions, analyze the beliefs they have about those situations, explore their reactions and look for ways to change their thought patterns.

Tackling 5 Emotions: The game works through 5 strong emotions - anger, sadness, worry, fear and jealousy. Players answer question prompts about different emotions and situations as they play the cards.

Simple to play: 2-4 Players take turns building each color pile. Semi-cooperative play means if someone can't help their own piles, they help someone else's pile. Helping build social skills along with working on emotions.

For Parents and Professionals: Teachers can play Don't Go Bananas with small groups of kids in the classroom or parents can play with their kids at home. Adults playing along can help kids see first hand positive ways to process emotions and feel more comfortable giving their own answers.

2-4 Players Ages 6-12: A variety of questions makes this game versatile for a larger age group. More thought provoking questions can be added or removed for easier or tougher gameplay.

Details

Looking for a fun and effective way to help your child control their strong emotions? Look no further than da Vinci's Room Don't Go Bananas - A CBT Therapy Game for Kids. This engaging therapy game is designed to teach kids to manage their emotions using the ABCD Model of Cognitive Behavioral Therapy. By identifying triggers, analyzing beliefs, exploring reactions, and changing thought patterns, children will develop the skills they need to regulate their emotions.

Tackling five strong emotions - anger, sadness, worry, fear, and jealousy - this game offers a comprehensive approach to emotional intelligence. Through answering thought-provoking prompts about different emotions and situations, your child will gain a deeper understanding of their own feelings and learn how to navigate them effectively.

Not only is it effective, but da Vinci's Room Don't Go Bananas is also incredibly easy to play. With simple rules and semi-cooperative gameplay, 2-4 players can enjoy building color piles while also developing social skills. If someone can't help their own piles, they have the opportunity to assist someone else's pile, promoting teamwork and empathy.

This therapy game is not just for kids, but also for parents and professionals alike. Teachers can incorporate Don't Go Bananas into their curriculum for small group therapy sessions, and parents can play with their children at home. By actively participating in the game, adults can model positive ways of processing emotions and create a safe space for children to express their feelings freely.

Best suited for children aged 6-12, Don't Go Bananas offers a wide variety of questions, making it a versatile game for a larger age group. Depending on the child's level of emotional development, you can easily add or remove thought-provoking questions to tailor the gameplay to their needs.

Invest in your child's emotional well-being today with da Vinci's Room Don't Go Bananas - A CBT Therapy Game for Kids. It's time to equip them with the skills they need to handle their emotions confidently and effectively. Don't miss out on this opportunity to transform their lives and create a better future for them.

Click here to explore da Vinci's Room Don't Go Bananas - A CBT Therapy Game for Kids.

Disclosure: I get commissions for purchases made through links in this website